Resumé
BRYANT REIF
VFX Supervisor · CG Supervisor · 3D Generalist / 2D Compositor
Stevenson Ranch, CA · 310-625-3876 · bryantreif@gmail.com · www.bryantreif.com
SUMMARY
Hands-on VFX and CG supervisor with nearly 30 years across commercials, episodic, feature film, and immersive large-format work. A true generalist who supervises and executes — on-set and 2nd-unit supervision, team leadership, 3D generalist work (lighting, look dev, modeling, tracking, animation), 2D compositing, pipeline and tool development, and production-proven generative AI. Comfortable leading a team of 15 or sitting in the chair and delivering shots myself. Two-time HPA Award winner; Open to supervisor and senior artist roles, staff or freelance.
SKILLS
Supervision: VFX & CG supervision · On-set & 2nd-unit supervision · Team supervision & mentoring (teams of 3–20) · Vendor direction & creative reviews · Bidding, scoping & scheduling · Script breakdowns · Client & agency reviews
3D Generalist: Lighting & look development · Modeling · Camera & object tracking / matchmove · Rigging · Character animation · Previs & camera animation · Lookdev-to-render optimization · HDRI capture
2D / Compositing: Compositing (Nuke) · Paint, roto & beauty work · Keying & blue/green screen · Matte painting integration · Color & finishing
Pipeline & Technical: Pipeline architecture & tool development · Python / PyQt / PyMEL · ShotGrid · Render management & high-resolution delivery · Workflow automation · VFX problem solving
Generative AI & Real-Time: Generative AI in production · Machine-learning techniques (AI relighting, cleanup, asset generation) · Unreal Engine · Real-time workflows
Production Formats: Commercials · Episodic · Feature film · Promos & idents · OOH & 3D anamorphic · 360° / immersive (Sphere, Las Vegas) · VR
Software: Expert: Maya · Nuke · V-Ray · Arnold · ShotGrid · Photoshop · Python/PyQt/PyMEL Working: Unreal Engine · Houdini · DaVinci Resolve · 3ds Max · Fusion · Substance · Mari
EXPERIENCE
Freelance — Los Angeles, CA
VFX Supervisor / Creative Technologist · 2026 – Present
VFX Supervision — Supervise visual effects for commercials, episodic, and branded content, on set and in the facility, from bidding and pre-vis through final delivery. Lead artist teams and outside vendors, manage schedules and budgets, and act as the technical and creative point of contact for directors, agencies, and clients.
Technical Consulting — Advise studios and production companies on building and modernizing their VFX capabilities, including pipeline architecture, tool development, software integration, and the practical adoption of AI and real-time workflows into existing production.
AI & Machine Learning in Production — Integrate AI and ML into live production work, including relighting, hybrid CG environments, and generative techniques, and develop custom ComfyUI workflows for specific project needs.
Pipeline & Tools Development — Design and build production pipelines from the ground up, write custom tools and automation in Python, and deploy and administer turnkey systems including Ayon. Full-stack development for internal production tools.
Mirada — Hollywood, CA
VFX Supervisor · 2024 – 2026
VFX supervision — facility and on-set — across commercials, entertainment promos, OOH, 3D anamorphic, and 360° / immersive campaigns for Netflix, Apple, ESPN, Target, and Sphere Entertainment.
Partner with creative directors to develop techniques and strategies that realize the creative vision; own previs, bidding, scoping, staffing, and tool selection.
Work on the box throughout — lighting, compositing, and technical problem solving — alongside supervising, keeping teams and budgets efficient.
Pioneer generative-AI and machine-learning techniques in production; build pipelines and tools for high-resolution delivery at scale.
Fuse FX— Sherman Oaks, CA
DFX/CG Supervisor · 2019 – 2024
DFX and CG supervision on episodic series, leading CG and compositing teams of up to 12 artists.
Back-to-back HPA Award winner for Outstanding Visual Effects (9-1-1).
Pipeline and tool development supporting multiple concurrent episodic workstreams.
Zoic Studios — Culver City, CA
CG Supervisor · 2017 – 2018
CG supervision on commercials and episodic; supervised CG on a 4K VR ride film; developed a pipeline for generating massive tropical environments.
Brand New School · The Ant Farm · King and Country — Los Angeles / Santa Monica, CA
VFX / CG Supervisor · 2010 – 2017
VFX and CG supervision, including on-set supervision, on national television commercials; custom pipeline and tool development.
Helped build visual-effects departments and pipelines from the ground up (King and Country; The Ant Farm); designed a 10K-resolution compositing system for Activision’s E3 presentation.
Freelance VFX supervision and visual-effects/pipeline consulting for commercial productions.
Method Studios (via R!OT) · Café FX · Creo Collective — Santa Monica / Santa Maria, CA
VFX Supervisor · 2024 – 2026
VFX supervision — facility and on-set — across commercials, entertainment promos, OOH, 3D anamorphic, and 360° / immersive campaigns for Netflix, Apple, ESPN, Target, and Sphere Entertainment.
Partner with creative directors to develop techniques and strategies that realize the creative vision; own previs, bidding, scoping, staffing, and tool selection.
Work on the box throughout — lighting, compositing, and technical problem solving — alongside supervising, keeping teams and budgets efficient.
Pioneer generative-AI and machine-learning techniques in production; build pipelines and tools for high-resolution delivery at scale.
Barbed Wire FX — Santa Monica, CA
Co-Founder / VFX Supervisor · 2001 – 2003
Co-founded a boutique VFX studio; VFX supervision on commercials and music videos alongside marketing, sales, and business operations.
EARLIER CAREER
Digital Domain — collaborated with David Fincher on Nike’s 2000 Olympics campaign; lead digital artist on American Express Blue and Frito-Lay spots.
Rhythm & Hues — character animation, Nintendo Legend of Zelda.
Station X Studios — CG Supervisor, previs supervision on feature film.
Computer Cafe — 3D animation and compositing on Disney’s Flubber and Wishmaster.
AWARDS & EDUCATION
HPA Award, Outstanding Visual Effects — 9-1-1 (two-time, back-to-back winner).
B.A., Telecommunication Media Arts — Michigan State University · Graduated magna cum laude.